﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace _1._3DStructurePoint
{
      class Path
    {
        private List<Point3D> pathOfPts = new List<Point3D>();

        public List<Point3D> PathOfPts
        {
            get { return this.pathOfPts; }
            set { this.pathOfPts = value; }
        }

        public void AddPoint(Point3D point)
        {
            PathOfPts.Add(point);
        }

    }
}
